The Week of Awesome - Day 2

Current State Completed More artwork Simple collisions Voxel mesh generation Added fake shadows Refactored a lot of code for upcoming AI Tomorrow Collisions with the level (voxels) Sprite Attacks Sprite »

The Week of Awesome - Day 1

Theme We stayed up late last night in order to check out what the theme was: The toys are alive! Current State Artwork The Idea We're aiming for a button »

Open Source, Licensing, or In-House?

What's the deal? We've put a lot of work into the OPifex Engine over the last couple of years. It's a platform that we'll be continuing with for a long »

OPifex Engine - Part 2

Previously we discussed an overview of the OPifex Engine. The Core The Core Layer is meant to provide the simplest elements of any game. This means no graphical interfaces, no »

OPifex Engine - Part 1

The Why The development of the OPifex Engine has been underway for about a year and a half. We've been very busy making improvements along the way, but the goal »